
Does a Mirror's Edge game even need a combat system? Even with that annoyance I can’t wait to get my hands on a more stable build and play more of this game - this is going to be one to watch for.ĭeveloped by: Illumination Entertainment & EA It's a shame, because this is what was giving me the most trepidation about the game. Such goes it with early alpha builds! Unfortunately I couldn’t do a new runthrough because more people were coming in for a demo, so that was it for me. Unfortunately, I wasn’t able to try it out because my game decided to glitch out, kill me, and refuse to load floors under me when I respawned, sending me spiraling into the abyss every time I reloaded. The second section of the demo showed off the open world (open roof?) sections that allow you to go where you want and do a variety of side missions, which included a look at the new combat system. It’s much like we saw seven years ago with the first game. It’s still remarkably easy to travel around the world, with the left trigger controlling all of your “up” motions (jumping, climbing, hurdling) and the left bumper controlling all the “down” (sliding, tucking into a roll, etc.). The look of the game was similar, with objects that you can run and interact with highlighted in color in the otherwise drab world.

Our demo showed that the game is a bit of a prequel and sequel at the same time, starting things off with a younger version of our heroine Faith escaping from some prison facility. Slow sales made a sequel seem unlikely, but EA and DICE are pushing for another try, this time by giving it more weapons and breaking the world wide open. there was simply nothing better than the feeling of smoothly running and leaping. A first-person… platformer? It certainly wasn’t much of a shooter, as you only got hands on a few weapons over the course of the game, which mostly saw you doing parkour around the rooftops of a dystopian city.

The original Mirror’s Edge was an anomaly in a lot of ways. More on that little escapade to follow, but here are impressions of all of the titles they showed off. EA came to NYC last week to show off many of their upcoming games, and I was able to get hands-on time with all of them.
